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[RG] Pixelmachine Topogun 3 Build 27840 macOS

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SKIKDA
Post subject: Pixelmachine Topogun 3 Build 27840 macOS Posted: Thu May 23, 2024 3:39 pm
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File size: 31.3 MB

TopoGun is a stand-alone retopologizing and maps baking application. In today's 3D graphics, high quality 3D models, due to their nature, usually have millions of polygons. This is because most of today's 3D models are created from real world scanned models, or they are digital sculptures, created using brush based 3D sculpting applications.

The retopologizing functions in TopoGun will help you modify and/or recreate the edgeflow of your digital 3D models.

The maps baking functions will help you bake various types of texture maps from your high resolution 3D models and then allow you to apply them to your newly created optimized meshes. These texture maps contain information that will help you recover the appearance and features of the original high resolution mesh.

Many artists nowadays create their concepts as 3D models, using brush based sculpting applications. They usually start from basic primitive objects, such as cubes. At a certain point, they need to rework the topology of their models.

Features

Dedicated Retopology Tools
TopoGun's tools are specifically designed for editing and creating new topology over highres 3D scanned meshes or digital sculptures.

Automatic Retopology
Along the established retopology tools, TopoGun comes with automatic retopologizing features.

High Performance
Unlike any other 3D packages, TopoGun is a specialized standalone application, aimed for retopology, highres meshes processing and maps baking in the first place.
It is designed from the ground up with perfomance in mind.

Maps Baking
TopoGun contains an advanced and fast maps baking module, used to transfer all the highres details to the lowpoly, retopologized meshes.

Friendly Interface
TopoGun's interface is simple, straightforward and easily customizable.

Subdivision Surfaces
TopoGun can help you recover all the details the original mesh has, by using the Subdivision feature.

The Morpher Feature
The Morpher feature is used to update the retopologized mesh when the reference mesh is modified.

Screen :
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